skill modules

owly

闇の伝説
battle programer
to make an AI truly alive her skills need modules

module 1 :
defcon : defcon levels detected within skill context
trg(defcon lv,input)

module 2 :
friend module

module 3:
explore(trg lv) : determines best items for skill
supporting class : map
 

fukurou

the supreme coder
Staff member
Administrator
ya got da order wrong. it's:

module 1 :
friend module

module 2:
explore(trg lv) : determines best items for skill
supporting class : map

module 3 :
defcon : defcon levels detected within skill context
trg(defcon lv,input)

 

fapsploder

T1
🦈man of culture🦈
Girl Lover
The AI should be focused on an important task: tongue movement and suction mechanism.

Everything more complex than that is a fruitless cope.
 

fukurou

the supreme coder
Staff member
Administrator
The AI should be focused on an important task: tongue movement and suction mechanism.

Everything more complex than that is a fruitless cope.
I could use the tail stl file to move the tongue like a small tail, but I have a tone of other tasks ATM
 
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